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Using Virtual Reality for ”New Clowns”

Identifieur interne : 000745 ( Main/Exploration ); précédent : 000744; suivant : 000746

Using Virtual Reality for ”New Clowns”

Auteurs : Martin Hachet [France] ; Pascal Guitton [France]

Source :

RBID : ISTEX:64C5BA8A10A954EDB2F695409C687BF63A820BEA

Abstract

Abstract: This paper describes an experimental performance where theaterclowns make a show using Virtual Reality (VR) technologies. The classical theater scenery is replaced by a large-scale screen on which 3D models are displayed in real-time, allowing the clowns and the audience to be immersed in highly interactive virtual environments (VEs). We put on a scenario where the clowns and the audience travel over a city and explore a mysterious planet. We describe the software and hardware solutions that we use for the generation of the VE and for the interaction with them. Using VR for new clowns allows the audience to feel new experiences. It gives the theater a new field of investigation. Last but not least, it allows VR to be closer to the people.

Url:
DOI: 10.1007/978-3-540-40014-1_26


Affiliations:


Links toward previous steps (curation, corpus...)


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{{Explor lien
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   |area=    CircusV2
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   |texte=   Using Virtual Reality for ”New Clowns”
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